Exploring Box2d Ghost Vertices

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  • When moving on the flat ground composed of multiple BoxColliders in Unity, there will be slight bumps up and down. Set Edit ...
  • This video covers things that don't move in
  • Leave a like or comment if you would like me to add this to GitHub so you can use it or to export as a .jar. This will be supported by ...
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  • i converted the source from (http://box2dxna.codeplex.com/) to Unity .

In-Depth Information on Box2d Ghost Vertices

Taking a look at the behavior of 'ground' made up of polygons, edges, and edges with PA4 - Ghost Vertices The top box hits the backside of the vertical edge. The bottom box uses smooth edge chain collision to avoid tripping. A quick look at the scene for the 'sticky projectiles' tutorial. Tutorial here: http://www.iforce2d.net/b2dtut/sticky-projectiles.

PA4 - Edge Shapes Demo DePaul University - GAM 350: Physics for Game Developers.

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