Exploring Coding Adventure 47
Welcome to our comprehensive guide on Coding Adventure 47.
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- My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
- Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
- I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
- Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ...
In-Depth Information on Coding Adventure 47
Get help with CodeMonkey This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... I thought this was going to be a lot harder but no I was wrong... Remember to like, subscribe and leave a comment down below! Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/stolao.
Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
In summary, understanding Coding Adventure 47 gives us a better perspective.