Exploring Cuda Raytracer

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  • This is my final project for Bachelor degree. The purpose of this program is to cut down the render time through the ...
  • Copyright (C) 2015 Jean Raillon.
  • C++ single threaded application, but with
  • A simple real time implementation of the
  • I am working on the following

In-Depth Information on Cuda Raytracer

CUDA I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... I got my optix denoiser implementation working in my The good part: I implemented basic materials with diffuse textures. The bad part: It revealed an error in my kd tree implementation.

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