Exploring Day Two On A Software Renderer

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  • GitHub page: https://github.com/brilliantgames/BG-C-
  • SECTIONS: 0:00 1. The GDI and graphics APIs 12:29
  • Ever wondered how to draw pixels to the screen? On this code tour I'll show how how I do it. == Links ...
  • A description of the techniques used by Quake to
  • In this follow up video, we are comparing single-threaded IPC of Core i7 7700K (Kabylake) to the new AMD Ryzen 1800X CPU by ...

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Being developed in C++ with GDI So far I've implemented: OBJ File Support Model Mesh structure Vector2 and Vector3s Matrix ... Ok, a small update since the last one. Spent the last couple of hours rewriting the 3d projection system. I've fixed the issue I had ... Quake Documenting Half-Life's

Writing a triangle rasterizer and using X11 to display the pixels on a window Patreon Support: https://patreon.com/cococry.

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