Understanding Directshow Programming 03
Exploring Directshow Programming 03 reveals several interesting facts. In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all
Key Takeaways about Directshow Programming 03
- In this lesson, we continue discussing the notion of a graph of software components. In the code, we add the CoInitialize function ...
- In this video I want to show you and share raw video player. First thing, I don't have raw video that I can show you, so let's create ...
- build Direct2D Renderer, - Todo Convert to Direct3D 11 Github: https://github.com/OtterBub/MFCDirectShow.
- In this lesson we implemented the msdn's recommendations: we added a loop upon GetEvent and we invoked ...
- In this lesson we finished building our sample file playing application. We went over the msdn's code. We also started reading a ...
Detailed Analysis of Directshow Programming 03
Custom Filter Direct2D Renderer in MFCTestCode - Change Direct SDK Mode Github: ... Custom Filter Direct2D Renderer in MFCTestCode - Get Interface Github: https://github.com/OtterBub/MFCDirectShow. In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ...
In this lesson we review some concepts from the msdn.
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