Exploring Divine Voxel Engine Parallel Processing Chunks Vastly Improved Load Time

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  • I finally got
  • So, this is my first experiment with saving and
  • I felt that the examples really needed an overhaul so I made an easy way to go through all of them. I also made a lot of code ...
  • So, I am almost done with the lighting update. But while I was working on that I figured out how to incredibly optimize
  • Okay, in the last video the sun light propagation was kind of slow. Since I uploaded it I just found a way to make it much faster.

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I worked really hard on re factoring the I have been working hard redoing a lot of the internal structures of the So, the fluid mesh is no longer made into one big mesh. This actually So, in the previous video the region was first converted into a JSON string, sent through a web socket connection, and then stored ...

Currently I am working on

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