Exploring Embergen Sustained Combustion
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- This is one of many unique FX we setup from scratch inside
- In this tutorial we're looking at a ground-based volume emitter, some smoke, and some forces. This super simple setup will enable ...
- A canyon explosion created with
- internal build testing imported FBX emission and collision.
- This video is sponsored by JangaFX I recreated Deathwing's fire and smoke trail using
In-Depth Information on Embergen Sustained Combustion
557383680 voxels ~600ms simulation ~615ms render (per frame) more of my simulation videos here: https://www.youtube.com/c/JasonKey3D Quick simulation & composition example of an oil-like fire done in flamethrower #fire #rtx #heat #hoth #
EmberGen
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