Understanding Game Math Tutorial 4 Matrix Transform

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We learn how to make a merry-go-round that spins, and an object sitting on the merry-go-round. Really this video is just a ... In this short lecture I want to explain why programmers use 4x4 The last video in our triangle mesh sub-series talks about how to position your triangle mesh in the world, and actually it's super ...

Instead of using vectors to move our characters around let's use

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