Exploring Game Programming Using Glsl Live Coding 3

Exploring Game Programming Using Glsl Live Coding 3 reveals several interesting facts.

  • This video shows
  • repo: https://github.com/ALEXMORF/Shaderian Shaderian is playdough for graphics
  • Presented by CODAME: https://codame.com/events/mutek-nexus-experience MUTEK NEXUS: https://nexus.mutek.us/ For more ...
  • Let's fix the import bugs in my animation pipeline!
  • Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...

In-Depth Information on Game Programming Using Glsl Live Coding 3

Procedural computer graphics Procedural computer graphics Procedural computer graphics Tuning the main menu scene. Added some labels on the electrical switch box and details to world. Bokeh effect. Procedural ...

In this video: I show you how to write a basic shader

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