Exploring I Made Smooth Terrain Using Marching Cubes
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- Here is the
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- I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...
- I found the code for this Here https://github.com/SebLague/
- Building in smooth voxel engine (Marching Cubes)
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I decided to mess around I have i coded up this new more efficient version of voxel In this coding adventure I try to understand
A small demonstration of the
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