Exploring Java Netbeans Game Dev Log Part 35 Stackable Inventories
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- I've fixed the eating issue, fixed the animation issue and added help and keybinds.
- Created the first place-able item which cannot yet be placed, but the code is in place to recognize the screen was clicked with a ...
- Welcome to the third Brevity
- non solid objects can now be picked up, changed the graphics a little, but concentrating on the engine.
- Please keep in mind that the
In-Depth Information on Java Netbeans Game Dev Log Part 35 Stackable Inventories
Crate will have a special type of an I had to unify the Some simple collision detection using polygons, all items you see inherit a base entity class that are extended with different types; ... I've added leather armor, ore veins and fixed a lot of bugs. I've reworked the image load up system so the whole animation is ...
This is a the second
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