Exploring New Matrix Optimizations In Gamemaker

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  • Before implementing collisions against transformed 3D meshes, we're going to need some more
  • New
  • Learn how to
  • Michael PW on Twitter: https://twitter.com/MishMashGames ▷ Other talks: ...
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In-Depth Information on New Matrix Optimizations In Gamemaker

In the most recent People often try to replace You might think that drawing a million things is always going to be the major source of slowdown in 3D games in In this video we discuss how you can

Combining vertex buffers is easy, but how can you combine different vertex buffers that use different textures? Here's how!

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