Introduction to Sky Dome Surface Clipmaps
Exploring Sky Dome Surface Clipmaps reveals several interesting facts. NSS Engine,
Sky Dome Surface Clipmaps Comprehensive Overview
Geometry Furthering the proof of concept. Added a simple This video shows off the blending with smoother borders. Before the change at the borders were sharp. Note that the blending ...
A glsl shader demonstration of a
Summary & Highlights for Sky Dome Surface Clipmaps
- Video shows my implementation of GPU-based Geometry
- Smoother blending with XToon and regular styles. The flicker can be noticed more here. I really need to fix that.
- Maya
- This demonstrates blending two different styles, one for near regions of the terrain and one for far regions, linearly using a
- Fully working geometry
Stay tuned for more updates related to Sky Dome Surface Clipmaps.