Introduction to Sky Dome Surface Clipmaps

Exploring Sky Dome Surface Clipmaps reveals several interesting facts. NSS Engine,

Sky Dome Surface Clipmaps Comprehensive Overview

Geometry Furthering the proof of concept. Added a simple This video shows off the blending with smoother borders. Before the change at the borders were sharp. Note that the blending ...

A glsl shader demonstration of a

Summary & Highlights for Sky Dome Surface Clipmaps

  • Video shows my implementation of GPU-based Geometry
  • Smoother blending with XToon and regular styles. The flicker can be noticed more here. I really need to fix that.
  • Maya
  • This demonstrates blending two different styles, one for near regions of the terrain and one for far regions, linearly using a
  • Fully working geometry

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