Understanding Source Engine Cinematic Physics

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Key Takeaways about Source Engine Cinematic Physics

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  • Source Cinematic Physics
  • I used XSI to plot a physical animation, for this particular one I keyframed once every 30th of a second, Video captured for Model ...
  • i was trying to prevent the scientists from leaving the room so they wouldn't get shot, but instead this happened for some reason.
  • 200 Explosives and 6 fully destructible buildings recorded at 60 fps, there are around 3000

Detailed Analysis of Source Engine Cinematic Physics

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