Introduction to The Node Concept 33 Pbr Converting Nodes

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Summary & Highlights for The Node Concept 33 Pbr Converting Nodes

  • Used to manipulate multiple data of a same object. List of all you can use in attribute: ...
  • Ray length is used to fake lot of things and save lot of render time ;) . Link to CG Cookie video: ...
  • helps exploit properties based on the geometry of your object.
  • Fake up your fog and save loads of render time.
  • see how normal maps work and how to correct inverted green channel error.

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