Exploring Ue4 Replication Adding Points To The Player

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UE4 Replication: Adding Points To The Player UE4 Replication: Refactoring Adding Points To The Player UE4 Replication: Showing The Sum Of All Players Points When the value of a RepNotify variable changes, an event is called in the CLIENT and the SERVER.

In today's video I will talk about the basic thing that will go a long way when it comes to multiplayer

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