Exploring Xna Planet Renderer Progress Video
Welcome to our comprehensive guide on Xna Planet Renderer Progress Video.
- So. Project started end of november 2011,
- Here is a quick
- Added cloud map, cloud shadows and waves on the oceans.
- Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ I spent the last week working on the ocean.
- A massively updated LOD algorithm. - uses square meshes instead of spherical - faster shader -
In-Depth Information on Xna Planet Renderer Progress Video
I've been playing with the QuadTree depth and the LOD levels when I made this This Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ This shows the latest
This is my
In summary, understanding Xna Planet Renderer Progress Video gives us a better perspective.