Introduction to Java Procedural Planet Wip 2
Exploring Java Procedural Planet Wip 2 reveals several interesting facts. I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the
Java Procedural Planet Wip 2 Comprehensive Overview
Shows some progress with the Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... A very early version of my
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Summary & Highlights for Java Procedural Planet Wip 2
- Some new tech I've been working on for a game. It generates
- This is an updated version of my
- Same as the first video, although I am messing around with colors.
- First test of the Projection Grid on a Flat plane. Ocean from Eric Bruneton's Proland.
- Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ...
Stay tuned for more updates related to Java Procedural Planet Wip 2.